The atmosphere and feel of the game is totally engrossing and a marvel to look at. Needless to say, Patrick was enamored and gave Oxenfree a 9/10, stating “Overall, Oxenfree is a highly enjoyable experience that excels compared to most other narrative driven games. Night School Studio, the development team behind the project, was made up of Telltale and Disney alum, and it showed in the best of ways through a story about teen struggle, life and death, and the value of relationships. The game had released about a week and half prior to surprisingly positive reviews and had captured the interest and imagination of the gaming community with its strange premise and artistic approach. Learn more about PlayStation Plus membership plans.Back at the end of January, BagoGames’ own Patrick Kennedy published his review of the indie hit Oxenfree, the story-driven PC game that had seemingly come out of nowhere. So keep an eye out for more info and videos in the coming days leading up to May 16, which this year is not just “National Barbeque Day,” but Humani-Tuesday! There’s a lot more Humanity to talk about – the narrative in our single-player Story Mode, our optional VR compatibility (PS VR2 or PS VR), unlockable rewards, details on our super-intuitive Stage Creator, all the crazy-amazing stuff people made and shared in User Stages during our limited-time demo, etc. The game is constantly introducing new mechanics, and mixing and matching them with everything you’ve learned so far to make it feel like you’re always challenged, and never know what’s coming next. Humanity’s Story Mode stages run the gamut along the action-puzzle spectrum, from lean-forward platformer-style “action” levels that will test your reflexes, to lean-back “puzzle” head-scratchers where you might even put the controller down while you think something through – and everything in-between. Of course we want as many folks as possible to enjoy Humanity’s 90-plus stage single-player Story Mode, but the most exciting part of launching into PlayStation Plus Game Catalog is it guarantees a massive audience for our game’s robust user-generated content features: a ton of players will be out there creating, sharing, and playing each other’s custom-built stages, right from day one. It doesn’t have one – the shiba in the game is you! You wake up as a shiba Inu with no memory of what happened before, including your name. If the humans in the game have lost their own will, mind, and soul, who would they want to follow without questioning it? A dog! When we tried it out, everything clicked. But considering the relationship between dogs and humans in real life and the story we wanted to tell, it just felt natural. Well, I mean, why not? The dev team explored a couple of different interface approaches, from a more simple, generic cursor to having one of the humans take the lead. Curious to know more? Be sure to check out the gameplay trailer we shared during February’s State of Play. The game gradually introduces these mechanics and more, combining them with each other and new elements to ramp up the challenge the further you go. Make them turn, jump, float through the air, swim, climb, etc., all to reach the goal (or goals) in each stage. ![]() In Humanity, you control that glowing shiba inu, placing commands on the ground for a giant marching horde of people to follow. And whether you’ve played those titles or not, or were even gaming back then, we hope you’ll enjoy that same spirit in Humanity: stylish and different, but with a deeply satisfying experience at the core. We’ve been incredibly flattered to hear Humanity compared to classics of this era like Intelligent Cube, Echochrome, and Devil Dice (among others), even Katamari Damacy and Parappa the Rapper – all fresh and unique designer-led games out of Japan that broke new ground and did it with style. What better way to do that than to recreate the wild – and brilliant – Japanese PlayStation ad campaigns of the original PlayStation and PlayStation 2 era? (If you haven’t seen them, it’s worth a search on YouTube, I promise) Oh, and importantly: clearly, undeniably Japanese. ![]() We wanted to announce Humanity’s launch date with a trailer that truly reflects the game: fun, a bit weird (in a good way) and starring an adorable lil’ shiba inu.
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