Then the amount per cuddle is computed as 100% / max cuddles, in this case, 100% per cuddle. So a creature that matures in 12 hours would have 1 possible cuddle at the standard 8 hour mature time. To find the amount of imprint to gain per cuddle, first the maximum number of cuddles is computed by rounding down the result of mature time ÷ imprint period. The standard 8 hour imprint period is multiplied by this value, so for example, if the Imprint Period Multiplier is 0.5, the formula would be 8 x 0.5 = 4. The Imprint Period Multiplier adjusts how often a creature wants imprinting. The time which creatures mature affects imprint parameters, so see the Mature Time, % Per Imprint, and Max Imprint % columns of the list below for how changing this value affects the game's creatures. Increasing the Mature Speed Multiplier causes hatched babies to mature faster. ![]() See the Incubation Time column in the list at the bottom to see how multiplier affects the incubation time of the game's creatures. Increasing the Incubation Speed Multiplier causes fertilized eggs to hatch faster. This guide will help Ark server admins understand how these settings work together and find just the right values for each.īecause this editor has descriptions beneath each of the multipliers, this guide will cover only the major multipliers. Last updated Tuesday May 25th, 2021 at 4:33:12 PM GMT+0000Īrk has a lot of breeding settings allowing admins to control things like baby mature speed, imprint frequency, and mating cooldown. Solving Connection Problems to Beacon or Nitrado. ![]() ![]()
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